This game is built to symbolize the creator's interpretation of life. I noticed some interesting features after a few playthroughs. If you choose to "fall in love" and have the woman join you: 1) You earn twice as many points as you would if u were to travel alone. 2) It becomes harder to navigate around the world with. 3) Both times I played with her, she ended up dying before I did. I took all this as the creator's direct opinion that all marriages have their constraints, but the time spent with your loved one is worth it.
On the flip side, if you travel alone you are able to explore more spaces in the world. There are chests/boxes in certain spots that give you points boosts. This can be seen as the creator saying that by journeying through life alone, you are more free to explore and find things that are worth a lot to you personally. These things would not have been able to be discovered if you were to be married.
One must wonder if the game creator is married or not, or if he has some sort of significant other...
Wednesday, March 17, 2010
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